The latest game in the popular Majesty series, Warlock: Master of the Arcane
* The method of land generation was changed so that some land types (like volcanic) now would be created as small patches regardless of climate.
* Fixed problem with loading of Multiplayer save games. (old saves are still valid)
* Ballista unit became a bit tougher and cheaper.
* When starting a saved multiplayer game the missing players will be replaced with AI.
* Monster lair spawn events are more logical now, and a few more were added.
* Multiplayer Lobby now shows the total number of players in it (including playing).
* Quest and Loot windows became a bit wider to better show long units and artifacts names.
* Now a player cannot disable a building manually – only demolish (or activate if disabled).
* The hint added – the reasons why the building cannot be activated.
* Now when a player closes the "Select target Mage" window the spell is automatically cancelled.
* Fixed the issue when a player could receive a quest to destroy an entire Monster faction.
* Fixed the issue when a player unit could not be set to Sentry mode (or sleep mode).
* Fixed a crash in AI turn.
* Fixed the bug when a Portal could spawn on top of a city.
* Fixed the bug when a player could get the same spell in the research window twice.
* Fixed the AI faction global spell casting.
* Fixed some misprints.
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