VRayScatter 2.5.9 for 3ds Max 9/2010/2011 (x32/x64bit) | 27 MB
VRayScatter lets V-Ray generate huge amounts of objects in an array. Never before within 3ds Max could a user create scenes with millions of objects. With VRayScatter, the user is able to create huge forest areas or even a city with uncountable amount of buildings in two clicks. Quick render time generation of objects with optimized RAM management makes the process of scene creation as easy as 1-2-3.
Integrated special procedural map VRayScatterTexture allows a user to define random color for every object in the array for a pure realistic effect. VRayScatterTexture can also be used on any object in the scene.
New Features (v2.5.9): * New easy installation process * 3ds Max 2011 supported * V-Ray 1.5 SP5 supported
Features: * Generation and scattering massive arrays of VRayProxy by surfaces * Capability of creation huge amount of objects in array (hundreds of thousands and millions) * Quick rendertime generation of objects with optimized RAM management * Random transformations (scale, rotation) of objects in array * Distribution of objects based on bitmaps or procedural maps * Scaling of objects based on bitmaps or procedural maps * Realtime viewport preview of objects placement * Support of animated VRayProxy * Different types of viewport preview of objects * Special procedural map the VRayScatterTexture * 64-bit support * Warning!!!! VRayScatter needs working network adapter on computer