V-Ray - the system rendering (imaging), developed by Chaos Group. V-Ray had worked well in the architectural rendering, widely used in film and on television, thanks to a good relationship between the rate rendering of image quality and great opportunities. V-Ray is fully built on the basis of the Monte Carlo method (Quasi Monte Carlo - QMC, and its further implementation of the firm - DMC).
V-Ray - a powerful visualization tool that supports the Depth of Field (DOF), Motion Blur (effect of "smearing" in the motion), Displacement (displacement map, with increasing detail three-dimensional objects). In addition, V-ray has its own light source, a system of sun-sky for realistic lighting with natural light, and the physical camera parameters, similar to a real photo and video cameras. System Vray Proxy allows rendering extremely large volumes of similar objects, consisting of total tens of billions of polygons. Built-in shaders provide the user with ample opportunity to simulate virtually any material. V-Ray SDK allows you how to program their own shaders, and adapt the system for specific tasks. Ability to calculate the individual picture elements in the form of channels, such as depth, diffuse color, alpha, reflection, refraction, shadows, and others, provides greater freedom in post-processing packages kompozinga and installation.