The Gnomon Workshop - Gears Of War Creature Design MPEG4 | 1024x751 | 3h 08min | 1.95 GB Gender: elearning
In this DVD Jay Hawkins works from start to finish on the design for a Gears of War creature called the Locust Hydra. Jay covers everything from the initial thumbnail sketch to the final rendering of the concept used for production. He explains his design process using a combination of Adobe ® Photoshop ® and Autodesk ® 3ds Max ®. Jay also delves into his experiences in the game industry and at Epic Games, discussing what it takes to be a successful concept artist in today's ever changing and highly competitive market, and emphasizing the importance of teamwork for developing a successful game.
On this DVD Jay Hawkins, using Adobe ® Photoshop ® and Autodesk ® 3ds Max ®, working on the design of Locust Hydra from the game Gears Of War. Starting from a small sketch to final rendering of the concept, which was subsequently used in the game. Jay explains the course of creation, tells about his experience in the gaming industry and Epic Games. He also talks about what it means to be a successful concept artist on the ever-changing and highly competitive market, and underlines the importance of teamwork in developing a successful game.