The Gnomon Workshop Character Design for Games and Animation Vol. 1 & 2 Fomat: iSO | Volume 1: 1.51GB | Volume 2: 770MB Genre: eLearning
In this first of two DVDs, Cameron Davis discusses character design at its most fundamental. He begins with basic design theory, color and shape, and shows how to use them to visually tell a story with a character. Beginning with a loose story, Cameron takes you through his thought process when designing for games or animation. From brainstorming to loose sketching, reference gathering and silhouette studies, Cameron shows all the stages of ideation and ends with a finished line drawing that is ready for color.
Topics Covered: * Design Theory * Color and Shape * Brainstorming and Sketching * Gathering Useful Reference * Silhouette Studies * Visual Storytelling