The Foundry Nuke 6.0.5.Included Plug-ins,The Video and PDF Documents (17/05/2010) | 2.68 GB
The Foundry Nuke - a program for creating special effects in film and video. Program used to create special effects in many movies, including King Kong and the day after tomorrow, as well as in hundreds of commercials and music videos. The program is used to edit video clips, or turn images (sikventsy). Used in processing, imposition of effects, final assembly, etc. filmed video, film material, the creation of commercials, as well as for other tasks. Content on 17.05.2010: The Foundry Nuke 6.0.5 x32/x64 with a set of plug-ins and PDF documents; Teaching video Nuke 5 Essential Training.
Updated on 17/05/2010: Updated plugin Ocula to version 2.0.2; Updated patches, setups, the license file and PDF documents.
1) The Foundry Nuke 6.0.5 x32/x64. Included plug-ins, and PDF documents (05/17/2010):
Year: 2010 Version: 6.0.5 Developer: The Foundry Visionmongers Ltd Platform: x32/x64 Compatibility with Vista: complete Language: English only Medicine: Present
System requirements: Windows XP, Windows Vista (x32/x64) 5 GB of disk space for caching temporary files. 512 megabytes of RAM.
Nuke 5 Essential Training is designed for digital artists already familiar with compositing visual effects using programs like Adobe After Effects or Shake. This course provides a solid foundation in operating Nuke, using the core functions of keying, motion tracking, and color correcting, as well as Nuke's key strength, 3D compositing. Tour the Nuke user interface, its unique color management system, and overviews of HDR images, masking, keyframe animation, and 2D and 3D motion blur. Exercise files accompany the course.
Manufacturer: lynda.com Release Date: 18.03.2010 Country: United States Language: English Author: Steve Wright Duration: ~ 10 hours Sample Files: Present
Topics include: Navigating the Nuke 5 interface Building node trees 2D transformations Rotoscoping Keyframe animation Editing animation curves Color correcting Multi-pass CGI compositing Working with Nuke channels Bluescreen and greenscreen compositing 2D motion tracking Math expressions 3D compositing