Sword of the Stars II Enhanced Edition Update v2.0.24917.8-BAT

Games, PC Games. April 14, 2013 by Anonymous.

Sword of the Stars II Enhanced Edition v2.0.24917.8 Update info:

Critical Fixes
- Fixed end of turn game freeze

Other Fixes
- Fixed case where "Random System" used as system name
- Fixed case where AI would prefer initial ship designs
- Fixed protectorate treaties adding to player support costs
- Fixed economy value in empire manager not showing correct value

Other changes and additions:
- AI will now retreat fleets that are badly damaged in combat

The SotS2 Super-list changelog can be found here;

Critical fixes:
- AI decision-making tuned.
- Fixed an end turn CTD
- UI now handles its memory much better
- Fixed CTD caused by crit hits list
- Fixed CTD on completion of reserves transfer
- Fixed a combat CTD

Other fixes:
- Fixed Liir_Zuul battle cruiser not launching assault shuttles
- Fixed Liir getting battle cruiser sections on cruisers
- Fixed database handling of unicode characters
- Fixed not getting research project for super novas
- Fixed issue where ship toolip would not show up in starmap
- Fixed frequency of supernovas
- Fixed node cannons not firing when moving
- Fixed subverted drones attacking friendly ships after docking
- Fixed swarm queen not firing
- Fixed group list not showing up when using the number group select in combat
- Fixed new fleets not being able to deploy on the turn they were created

Other changes and additions:
- Loa fleets now presented with an option to slowboat when deploying missions
- Can now deploy fleets on missions that are returning home or patrolling
- Can now order planets in planet manager
- Selecting a fleet from the fleet list while in the starmap now dulls out stars outside of that fleet's range
- Many strings exposed for localization
- Can now cycle systems in the build screen
- Open localization added. Russia, German, French strings added (DE/FR 80% complete)
- Change language option added to Launcher app. Game defaults to region, but drop-down will allow change of language.

Known issues:
- Old Savegames will continue to use old AI algorithms.
- Turn times may be slightly longer as we continue to optimize new AI algorithms.

Critical fixes:
- Fixed combat CTD.
- Fixed destroyed system CTD.
- Fixed CTD in build screen.
- Fixed Loa CTD when doing NPG gate mission from destroyed planet.

Other fixes:
- Fixed able to set missile to PD.
- Fixed selected groups ignoring combat planes to which they are set.
- Fixed "stop" speech event.
- Fixed "defeated pirate base" being spammed 3x when it is defeated.
- Fixed AI colonizing hostile systems.
- Fixed case where AI would have a fleet with no command ship.
- Fixed issue that would cause too many locust scouts.
- Fixed case where randoms could be flagged as neutral.
- Fixed VN Pyramids not firing at planet.
- Fixed Loa not spawning next to their gates.
- Fixed AI not launching battlecruisers and battleships.
- Fixed AI not launching riders in some cases.
- Fixed Loa not properly removing cubes for ship damages.
- Fixed ships flying into locust moons.

Other changes and additions:
- Fixed various strings.
- Windowed fullscreen support.
- Revamped post-combat screen.
- "C" button in chat now connects/disconnects from chat.
- Double pressing 1-0 will focus on the ship group instead of whenever you press the button.
- Starmap now remembers if fleet/planet tab was last selected.
- Added a hot key to exit accelerated time.

Critical fixes:
- Fixed Locust end turn CTD
- Fixed crash transferring ships to new fleet
- Fixed crash deleting invoices as Loa
- Fixed Neutron Star CTD

Other fixes:
- Optimized transitions to starmap
- Fixed bug allowing Zuul to see Loa paths
- Fixed issue with AM burst torpedo
- Fixed Loa SDB's not appearing in defense manager
- Fixed bug that would allow biosphere to go below 0
- Fixed ship production cost not displaying correct value in some places
- Fixed bug where Loa production costs were not being calculated correctly for armor selections
- Fixed bug that would cause polysilicate alloys to be impossible to select in design screen
- Fixed bug that would allow Loa to continue researching while in debt
- Fixed Loa audio not changing volume
- Fixed Loa not dropping gate in origin system when on NPG mission
- Fixed bug that would cause Loa to build gates in wrong order
- Fixed bug causing caravan fleets to consume CE at target system
- Fixed bug where Loa would not use cheapest command design when creating fleet
- Fixed bug locking players out of espionage

Other changes and additions:
- Exposed singleplayer empire colors for modders
- Global Chat now needs to be enabled in the options menu
- Tuning of Loa ship costs

Critical fixes:
- Fixed CTD when loa system destroyed
- Fixed endturn CTD caused by locust scout
- fixed gardener waypoint CTD
- Fixed rare mission CTD
- Fixed suulka repair CTD
- Fixed CTD entering battlemanager
- Fixed CTD entering research screen

Other fixes:
- Fixed NPG moving in autoresolve combats
- Fixed not being able to scrap stations
- Fixed being able to edit accelerator fleets and scrap the NPG
- Fixed loa fleets not including production cost bonuses when forming ships
- Fixed loa construct station ui not presenting composition selector when manually placing station
- Supernovas will now follow max number of GM's rules
- Fixed issue where Deploy NPG fleets could get stuck in space
- Fixed bug causing loa to secretly pay corruption expenses

Critical fixes:
- Fixed SotSverse map
- Fixed crash related to station memory augmentation modules
- Fixed crash related to large Loa habitation module

Other fixes:
- Fixed Loa Music not playing
- Fixed issue with Burst Torpedo range
- Adjusted Loa gate limits
- Fixed Loa Neutrino Wave cannon
- Fixed missing Loa boarding icons
- Fixed fleet composer not appearing when creating fleet
- Fixed some issues with Loa deceleration/boosting
- Fixed modules not being visible
- Fixed freighter message appearing for newly built colonizers
- Fixed issues where drones would create anomalous cubes
- Fixed some speech issues
- Fixed some missing text strings

Download File

Sword.of.the.Stars.II.Enhanced.Edition.Update.v2.0.24917.8-BAT - Extabit - 1fichier - Netload

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  • [14-04-2013]