Ripple Training - Mastering Motion's Camera with Mark Spencer

Tutorial & e-learning. June 30, 2011 by bomb.
Ripple Training - Mastering Motion's Camera with Mark Spencer
Ripple Training - Mastering Motion's Camera with Mark Spencer
English | MOV | AVC 1158x720 24 fps | AAC 96 kbps | 935 MB
Genre: eLearning

Mastering Motion's Camera is presented in 12 individual lessons with a running time of just under 4 hours. Each lesson teaches you the most effective ways to control your camera using framing, sweep, dolly, focus and move behaviors. You'll also learn how to animate your camera with keyframes and how to combine keyframes with behaviors. This tutorial removes the mystery behind creating popular cinematic look via Motion's depth of field and angle of view controls.

Table of Contents

Setting up a 3D Scene for Animation
• Project Organization
• Inspecting Sets with the View Commands
• Isolating Layers
• Changing Views without Affecting the Camera
• Planning Camera Moves

Cutting Between Cameras
• Understanding the Active Camera View
• Positioning Cameras in 3D Space
• Stacking and Staggering Cameras
• Hiding Cameras
• Adding Camera Movement with Sweeps

Camera Animation with the Framing Behavior
• Framing Behavior Basics
• Customizing the Frame
• Customizing the Camera Path
• More Framing Controls
• More Camera Path Controls
• Altering the Camera Path

Combining Framing Behaviors and Keyframes
• Applying and Adjusting the Dolly Behavior
• How Dolly and Framing Behaviors Work Together
• Creating a Dolly Move with Keyframes
• How Keyframes and Behaviors Work Together
• Checking Keyframe Interpolation

Combining Framing and Sweep Behaviors
• Adjusting the Sweep Behavior
• Duplicating, Moving, and Trimming Behaviors
• The Additive Nature of Sweep Behaviors
• Avoiding Jump Cuts
• Overlapping Sweep and Framing Behaviors

Using Depth of Field
• Enabling Depth of Field
• Using the Focus on Object Command
• Adjusting Depth of Field
• Using the Focus Behavior

Viewpoint vs. Framing Cameras
• Understanding Camera Types
• Changing Camera Types with the Framing Behavior

Camera Animation with Parameter Behaviors
• Combining Behaviors
• Adding an Audio Track
• Applying the Audio Parameter Behavior
• Adjusting the Audio Parameter Behavior

Camera Animation with Keyframes
• Breaking Down the 3D Project
• Keyframing the First Camera Move
• Moving Keyframes
• Keyframe Interpolation
• Adjusting Keyframes

Camera Scaling
• Creating a 360 Degree Camera Sweep
• Changing the Scene Framing
• Scaling Instead of Dollying the Camera
• Reframing a Completed Camera Animatioin
• Keyframing Camera Scale

Using Angle of View
• Understanding Angle of View
• Using the Zoom Layer Behavior
• Creating the Vertigo Effect
• Fine-Tuning the Vertigo Effect

Camera Animation with the Move Behavior
• Image Importing Options
• Keyframe Scale and Position
• Changing Keyframe Interpolation
• Switching to 3D
• Applying and Adjusting the Move Behavior
• Using Multiple Move Behaviors

*** Project files are included

Ripple Training - Mastering Motion's Camera with Mark Spencer

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