Genre: Horror Action Adventure Release Date: September 15th Platforms: All Developer: Capcom Ratings: GS: 9.5 | IGN: 9.3
Description: Resident Evil 5 features similar gameplay to Resident Evil 4, with context-sensitive controls and dynamic cut scenes also making a return. The player can control Chris Redfield or Sheva Alomar in a similar fashion to Leon S. Kennedy in Resident Evil 4, with the same over-the-shoulder perspective. Once again, the game’s environment plays a significant role. The Mercenaries minigame, featured in previous Resident Evil games, is present in Resident Evil 5. At launch, the multiplayer in the minigame was offline only, but a launch day patch gave the game online multiplayer. The game features new types of enemies called “Majini”, meaning evil spirit in Swahili. Furthermore, they are different from the previous ganados. The number of weapon variations has been greatly increased compared to the previous games in the series; there are now several varieties of the handgun, shotgun, submachine gun and rifle to choose from. The game features some online elements. Resident Evil 5’s main story mode can be played with two players, in a co-operative online mode. The feature will allow players to enter or leave anytime during the game. Players will not always stick together, and can be separated at points during the gameplay. An offline co-op mode is also in the game with the same co-op experience offered by the online co-op mode, only with two local players controlling the action in split screen
Features * Two Playable Characters Chris Redfield, protagonist of the original Resident Evil and Resident Evil: Code Veronica, returns and is joined by new playable character Sheva Alomar, an African BSAA agent tasked with investigating the epidemic. * Two Player Online Co-op New cooperatively-focused gameplay revolutionizes the way that Resident Evil is played. Chris and Sheva must work together to survive new challenges and fight dangerous hordes of enemies. * Next Generation of Fear Features groundbreaking graphics that utilize an advanced version of Capcoms proprietary game engine, MT Framework, which powered the hit titles Devil May Cry 4, Lost Planet and Dead Rising. * “Quick-Select” Inventory System Improved inventory system allows items to be traded between characters. To add to the intensity, all inventory management is done in real time; items can even be assigned to the directional pad for instant access. * Dual Control Schemes Experience the next generation of fear in a control scheme tuned specifically for your mouse and keyboard, or plug in a gamepad and tweak the controls console style. * New Enemies Bring New Challenges Enemies boast increased speed and intelligence, making them as dangerous alone as they are in groups. * Powerful New Weapons The number of weapon variations has been greatly increased providing new ways to keep enemies at bay. * Fear Light as much as Shadow Lighting effects provide a new level of suspense as players attempt to survive in both harsh sunlight and extreme darkness.
Minimum Requirements * Windows XP Intel Pentium D Processor / AMD Athlon64 X2 512 MB for Windows XP (1 GB for Windows Vista) 8.0 GB hard disk space 800 by 600 monitor DVD-ROM drive DirectX 9.0c Graphics Card (Shader 3.0) -- NVIDIA GeForce 6800 series / ATI Radeon HD 2400 Pro (256 MB VRAM) DirectSound compatible Sound Card (DirectX9.0c or higher) Mouse & Keyboard
Recommended Requirements * Windows Vista Intel Core 2 Quad Processor / AMD Phenom X4 1 GB for Windows XP (2 GB for Windows Vista) 1280 by 720 monitor NVIDIA GeForce 9800 series / ATI Radeon HD 4800 series (512 VRAM or more) Xbox 360 Controller for Windows Broadband Internet Connection