Mesmer Real XSI - Character Modeling for Animation Xvid | 720x480 | 29.97fp | 44100Hz stereo 160Kbps | 3.43 GB Genre: Elearning
lliot Rosenstein brings the tools, techniques and art of subdivision surface modeling into focus in this brilliant DVD from the Mesmer Press. Appropriate for everyone who needs to build organic characters using Sub Dees in Softimage XSI, this DVD would be of particular value to those studying the human form in animation.Elliot begins by discussing the topology of the human body and how polygons, edges and edge loops can be used to define the contours of the human form. Next, he illustrates the differing combinations of polygonal shapes and how they contribute to the subdivision surface. After a detailed demonstration of the new poly modeling tools in XSI, Elliot leads the viewer through the process of constructing a fully articulated human model, including hands and feet, faces, ears, and everything in between.
Manufacturer: mesmer.com Language: English Contents: - Understanding modeling workflow - Clean modeling in production - The function of Form - Range of Motion and mobility - Human bones, muscles and Joints - Types of Polygons - Types of Connections between polygons - Patterns of Polygons on good models - Using three and four sided polygons - 3D organic modeling - Starting with primitives - Subdivision types: Catmull-Clark versus Doo-Sabin - Extrusion techniques - Proportional modeling, lattices, and Volume deforms - Using Symmetry in modeling - Carving into models - Building the Human Form - The human torso, arms, legs, head and hands - Merging sections of geometry - Defining muscles - Sculpting Sub Dee models - Adding fine detail and softening muscle masses - Constructing Eyes - The Mouth - Fingers - Toes - Putting it all together and refinement In addition to the distribution: Two books: "XSI Illuminated Character" by Anthony Rossano 2002 "XSI Illuminated Foundation 2 - TeacherAide" by Anthony Rossano 2000 and 4 small splint format. mov 720h480: Lighting and RenderTree by Anthony Rossano Simple Lighting in XSI v4 by Anthony Rossano Simple Rendering in XSI by Anthony Rossano XSI Character Modeling for Animation by Elliot Rosenstein