James Cameron's Avatar: The Game - 1.01
Mac OS X | English | Ubisoft | Ubisoft | 2.83 GB
James Cameron's Avatar: The Game is a 2009 third-person action video game prequel to James Cameron's film of the same name. The game was developed by Ubisoft Montreal and released on the PlayStation 3, Xbox 360, PC, Wii and Nintendo DS on December 1, 2009, with a PSP version released later on December 8, 2009. It was announced by Ubisoft that it would be using the same technology as the film to be displayed in stereoscopic 3D.
Minimum System Requirements:
- OS: Mac OS X 10.5 Leopard / Mac OS X 10.6 Snow Leopard
- Intel CPU- Core 2 Duo E8500 3.16GHz
-AMD CPU - Athlon 64 X2 Dual Core 5200+
-RAM - 2GB
-Nvidia Graphics Card - Geforce 8600 GTS 512MB
-ATI Graphics Card - Radeon X800 XT
-See also 3D capabilities (above)
-When "SHADOWING" is set to anything higher than medium, the sky will become black.
-ATI: Some texture issues; 'white' animals (copter, teleporter)
GMA: Gray (Need tester)
Installation: copy the app to the Applications folder. Use the k3ygen under windows (it doesn't work with CrossOver)
I played fine with medium display settings. This game is worth trying because the graphics are pretty good, even on low. If you liked the movie, you should try it.
In the process of porting this game and trying to get it to work, I experienced no sound in the game. I have a NVIDIA 9400m graphics card.I fixed this by using the Config Utility to set the audio "Hardware Acceleration" to "Emulation" instead of "Full" and set the "Default Sample Rate" to "48000."
My Theory: If you have no sound, possibly as a result of my changes, maybe with an ATI card, try changing these settings back.
1. Right Click and Select "Showing Package Contents"
2. Open Wineskin.app
3. Advanced-Tools-Config Utilitity (winecfg)
4. Go to tab labeled "Audio"
5. Under DirectSound section, change "Hardware Acceleration" to FULL and "Default Sample Rate" to "44100".
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