EarthSculptor is a realtime terrain editor and paint program featuring an easy to use interface designed exclusively for rapid development of 3D landscapes for visualization, multimedia and game development.
EarthScultor is a tool for designing and painting heightmaps, useful in art projects, geographic visualization and game development. Earthsculptor allows you to start from scratch, or work from an existing heightmap and saves heightmaps as a 16-bit png image. Earthsculptor works well with other paint programs to edit your heightmaps and textures, and can be used simply as a visualization tool.
Features: Fast 3D hardware accelerated terrain rendering Automatic lighting and shadow map rendering High resolution Light, Color and Detail texture maps Up to 8 Detail Textures Map sizes up to 4097x4097 Terrain Texture sizes up to 4096x4096 Real time reflecting water 8 terrain tools: raise, lower, level, grab, smooth, erode, push and ramp Plug In System Multiple undo/redo editing Outputs heightmaps as 16-bit PNG textures, no proprietary formats Advanced .OBJ exporter outputs optimized meshes Edit textures and heightmaps externally Developed for Windows® and OpenGL® hardware
System Requirements: OS Windows All Tested on Vista. Vista Compatible.
Program is full version 100% working and tested. Virus Scanned and Crack/Patch/Keygen Included. Installation Instructions Included.