Digital Tutors Modeling Cartoon Props in 3DS Max 2010 | 553MB Genre: eLearning
In this course we will build a stylized super-computer in 3ds Max. When building props and set pieces, even those of the more simplified variety, it's sometimes difficult to know where to start. It's also a challenge to create models that have a consistent visual style, not only within themselves, but with the characters and other props that inhabit that environment. In this course we will use the modeling tools in Max to build a cartoony super-computer. We'll explore modeling tools like connect edges, bevel, and extrude as well as spline-based tools that will allow us to build some of the different pieces of the model. In addition, we'll learn to use modifiers to achieve a cartoony, stylized look. Upon completion, you'll be able to start building up your own stylized props and set pieces to enhance the 3d worlds you create.
Contents: 1. Introduction and Project Overview 3. Adding the computer monitor 5. Modeling the keyboard and base 7. Building the power cylinders 9. Adding the joystick 11. Adding electricity 2. Building the computer base 4. Building the power nodes 6. Adding the lever controls 8. Modeling the control panel base 10. Building the buttons 12. Adding materials to the computer
Release Info: Rls Date : 18/05/10 Type : Bookware Supplier : iNK H0RN Disks : 1 CD
INSTALLATION a. Extract b. Mount/Burn c. Play & Learn