Digital Tutors - Mental Ray in XSI

Tutorial & e-learning. May 10, 2010 by bomb.
 Digital Tutors - Mental Ray in XSI
Digital Tutors - Mental Ray in XSI | ISO | 571 MB

Learn the fundamentals of mental ray and begin adding visual richness to your work with 3 hours of project-driven training. Ideal for beginner to intermediate users.

Popular highlights include

•Global Illumination
•Final Gathering
•Photon Emission
•Render Speed Optimization
•HDR Lighting
•Caustics
•Subsurface Scattering
•Realistic Skin Effects
•Cartoon-style Rendering
•Depth of Field
•Render Map
•Lighting and Shading Nodes
•Render Tree

Lesson Outline (16 lessons)

01. Introduction and project overview
02. Overview of Global Illumination
03. Overview of Final Gather
04. Storing and re-using Final Gather data
05. Combining Global Illumination and Final Gather
06. Image Based Lighting
07. Using Caustics to simulate refractive light patterns
08. Using Environment shaders
09. Using the Ambient Occlusion node
10. Render Map: baking color| bump
11. Using Render Maps with Final Gather
12. Using Subsurface Scattering node
13. Toon Rendering
14. Using Depth of Field to add realism
15. Using the Shader Wizard
16. Coding Your Own Shaders


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 Digital Tutors - Mental Ray in XSI


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