Digital Tutors - 12 Principles of Animation in Maya | 926 MB Gender: eleaning
In this course, we will guide you through the 12 Principles of Animation in Maya. Why does my character's motion look so unnatural and unappealing? How can my animations captivate an audience? What, in my character's movement, is missing that will enable it to be convincing and entertaining? These are a few questions that will be answered through this training, all with the help of these fundamental rules of animation.
Lesson Outline (23 lessons)
1. Introduction and Project Overview 2. Timing and Spacing for Weight 3. Timing and Spacing for Readability 4. Timing and Spacing for Contrast 5. Beginning Our Pose to Pose Animation 6. Concluding Our Pose to Pose Animation 7. Straight Ahead Action 8. Bridging Pose to Pose and Straight Ahead Action 9. Follow Through and Overlapping Action 10. Keyframing Follow-through and Overlapping 11. Removing the Confusion of Secondary Action 12. Squash and Stretch for Volume 13. Squash and Stretch for Stronger Gestures 14. Adding Energy with Exaggeration 15. Arcs for Correcting a Path of Action 16. Checking for Subtle Arcs 17. Ease In and Ease Out for Realism 18. Ease In and Ease Out and Moving Holds 19. Anticipation for Building Up an Action 20. Appeal for Personality 21. Another Example of Adding Appeal 22. Understanding the Concept of Staging 23. Solid Drawing for Depth