Deadly Sin v1.21

Games. July 13, 2009 by Bidadari.
Deadly Sin v1.21
Deadly Sin v1.21 (by Deadly Sin Studios) | 141.59 MB

Take on the role of Lorelai, a young woman of humble means who learns that her true identity is the heir to a powerful empire! Her quest will take her around the land of Dondoran. On her journey, Lorelai recruits the help of a dashing, cunning thief, a skilled and famous imperial army officer, and others, as she seeks to unlock the secrets of her exile, destroy the seven deadly sins, and fulfill her destiny as the true princess!

Game features:
• 30 Hours of compelling gameplay!
• Threat system allowing characters to draw or avoid attacks
• Monster nodes: Turn random battles off when deactivated
• Each of the five player characters have a deep and unique Skill Tree
• Rich, memorable, professional quality original soundtrack composed using Eastwest Symphonic Orchestra and Ministry Of Rock VSTs, See Deadly Sin Homepage for soundtrack samples!
• Beautiful, colorful world, enemy battlers, menus comprised of graphics in the RGSS and RGSS2 Run Time Packages by Enterbrain
• Professional quality art contribution from Britt Undertow (Saehral)
Deadly Sin v1.21 Deadly Sin v1.21 Deadly Sin v1.21


Changes:
• Deadly Sin now automatically enters full screen mode
• Increased power of all bows and daggers (Lorelai, Glade weapons)
• Changed pop-up window when walking on a save point
• Added save point to Midgard Fortress
• Added save point to top floor of Tree Of Eternity
• Added save point to arena ducts sneak section
• Lowered difficulty of Wolfgang boss encounter (midgard)
• Lowered difficulty of Wolfgang boss encounter (Tree of Eternity)
• Various Typo fixes
• Lowered difficulty of Cenario boss encounter
• Lowered difficulty of Mount Elysian Boss encounter
• Lowered difficulty of floating palace random encounters
• Lowered difficulty of Ardelia Boss encounter
• Various minor bug fixes
• Changed music cycle of the Mausoleum battles
• Made save point description more intuitive
• Adjusted Lorelai's starting stats
• Changed method of enterting tree of eternity
• Lengthened timed arena sneak to 3:30
• Lengthened timed angra maynu sneak to 9:00
• Lowered rate of alert gain from running or being in light
• Fixed display of characters in battles with a single enemy
• Corrected Sloth's battle sprite
• Adjusted Sloth's HP down to 90,000
• Raised Dori's STR and early weapon power for quicker early battlesade save point description more intuitive
• Adjusted Lorelai's starting stats
• Changed method of enterting tree of eternity
• Lengthened timed arena sneak to 3:30
• Lengthened timed angra maynu sneak to 9:00
• Lowered rate of alert gain from running or being in light
• Added idle stance animations to player battle sprites <- theyre neat!
• Added names to monsters in battle
• Player now faces direction faced before battles start
• Added a function to hit "A" while selecting a monster to see their HP and status
• Added a short threat tutorial to Glade's first fight
• Fixed menu bug if used mid-teleport through doors or into battles
• Fixed secret stormrook area bug
• Fixed heroic swing bug
• Added monster node function to Mt. Ptolomea
• Added a save point to Mt. Ptolomea

System requirements:
• Windows 2000/XP/Vista
• DirectX 6
• 600 MHz
• 128 MB RAM

Resolution: 640x480 Fullscreen/Windowed

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  • [13-07-2009]
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