Chasys Draw is a project that I started back in 2001, mostly as a hobby than anything else. Back then I was still a bit green as a programmer, and as my knowledge grew, so did the project, which has since grown and matured over time to what it is today.
General: Super-fast internal graphics engine (JpDRAW2) Free-style layering with blending modes Composite, Animation and Multi-resolution image modes Full alpha channel through out the workflow Multi-core aware software architecture Vista UAC aware Multiple display setup aware Shell integration with thumbnails Asynchronous auto-save engine with 1 minute latency Anti-aliasing and super-sampling support in tools and paths* Unlimited Undo/Redo - undo any action any time Just-in-time memory compression Re-editable tools Image Stacking for super-resolution, stitching and moving object removal Advanced printing and scanning engines Video Capture from devices (e.g. TV/Video) Video sequence composer engine In-built utilities (Calculator, Notepad) Metadata save, restore and scale to Imitate vector art Extensive plug-in support Support for Photoshop Filter Plug-ins (.8BF) Support for older formats such as PPM/PGM/PBM, PCX, TGA, etc. Uses the latest CD5 specification with animation and multi-resolution Vista-style icon import and export Can output C++ code module for inline image generation Includes plug-ins for JPEG-2000, AVI video, Animated Cursors, JPEG, PNG, animated GIF, etc. Physical measurement specification Streamlined SDKs with no restrictions Pantone equivalent palettes for PMS 100 to 814-2x
Latest Changes -NONE blending mode -Mouse zoom and pan works even with modal effects dialogs -Highly improved unsharp masking -New effects engine, including Wavelet denoising -Multimode Brush Object -Improved Super-resolution, optimized for Camera phones -Multiple Layer attachments (unlimited size).