CG.TUTSPLUS.COM - Video Tutorials for Cinema 4D (Volume 1)

Tutorial & e-learning. March 27, 2011 by Muawia.

CG.TUTSPLUS.COM - Video Tutorials for Cinema 4D (Volume 1)
English | Flash (FLV) | 5.69 Gb

Cgtuts+ is a source of learning on all aspects of computer graphics. We pump out regular tutorials on Maya, 3Ds Max, Cinema 4D, ZBrush, Blender, Mudbox and more. We cater to beginner, intermediate and advanced CG artists. Our tutorials are the best on the web, hands-down – that’s why over 4 million people visit our network of tutorial sites each month. Whether your dream (or reality) is building CG models, textures and animations for games, movies, commercials, architecture or elsewhere, you’ll learn techniques that you can apply to your projects today.

Animate a Dancing Ice Cream Bar in Cinema 4D and After Effects
In this 125 step monstrosity of a tutorial you will learn everything you need to know to make a dancing ice cream bar animation in Cinema 4D, and then composite it in After Effects.

An Introduction to Caustics in Cinema 4D
Caustics refers to the mathematical equations that describe how light converges in nature, such as the effect that is seen at the bottom of pools and lakes when light passes through the surface of the water. Cinema 4D can perform both surface and volume caustics. In this tutorial, you will learn how surface caustics can be used to create a pool with a floating translucent orb, and volume caustics can be applied to demonstrate a stained glass effect. Render settings, and time savers will also be discussed.

Cast Shadows from CG into a Live Action Scene with Cinema 4D
Casting realistic looking shadows from a cg object is extremely critical to making your cg believable in a live action environment. It is, however, also extremely difficult. In this tutorial you will learn how to use Cinema 4d to make a shadow catching layer that you will then be able to composite together with the main rendered video in After Effects.

CG Award Winner ‘Fredi Voss’ Shows How to Make a Dead Tree Trunk in Cinema 4D
In this tutorial, “CG Choice” award winner, Fredi Voss, will teach you how to model and texture a detailed, dead tree trunk, which could be used as a foreground object in a landscape, or even as a stand alone portfolio piece. This is an intermediate to advanced level tutorial, and not recommended for beginners. The techniques and concepts depicted within are designed to show you how to create the most detailed objects (which would be of a high enough quality to be used in the foreground of a still CG render), and also to demonstrate that several techniques can be combined together to achieve a specific result. All screenshots were taken from Cinema 4D R11, but it should be possible to apply the hints given here to other releases as well.

Composite A Live Action Jet Flyby – CG Part
In this 2 Part, 45 minute tutorial we’ll go over the process involved with compositing a jet, helicopter, or even a UFO into your live actions scenes. You can watch Part One here in CGtut+ then head over to AEtuts+ to Watch Part Two

Construct a Detailed Type 97 Hand Grenade
n this two part video tutorial, you will go through the complete process of modeling, unwrapping, and texturing a Type 97 hand grenade, the standard fragmentation grenade that was used by the Imperial Japanese Army in WWII.

Create a Detailed Zune HD MP3 Player
Creating convincing product visualizations can sometimes be a daunting task, due to the high level of detail and fidelity the artist must achieve in order to make it believable. In this multi-part, intermediate to advanced level tutorial, you will learn the many techniques needed to model a Microsoft Zune HD. Setting up your workspace for your reference images and using them as a guide, modeling complex shapes from boxes, and polygon pushing will all be covered, and can be adapted to virtually any 3D package.

Create a Dynamic Marble Simulation using Mograph in Cinema 4D
In this beginner/ intermediate level Cinema 4D tutorial, you will learn how to use a particle emitter and gravity from the Mograph module to create a dynamic simulation of marbles falling into a glass bowl. You will also learn a technique on how to make more glass look more convincing from the basic banji shader, and how to light your scene with global illumination.

Create a Futuristic Airship Scene in C4D
In the second part of this intermediate 2-day tutorial, Konstantin Muromtsev will be showing us how to finish up this futuristic aircraft scene using Cinema4D. After adding in the remaining ship, we’ll create the environment, add lighting, and make use of the Camera shader from MoGraph 2. Finally, we’ll then take a look at how Advanced Render post-effects such as Highlights and Glow can be used when compositing in Photoshop.

Create a Gorgeous Abstract Greeble Scene in Cinema 4D
In this tutorial you will learn how to create a complex (around 600,000 polygons) abstract Greeble scene without getting into too much modeling. Loft NURBS, Sweep NURBS, Formula object, Structure tools, and Visible light will be used to create the scene, and Advanced Render will be applied to generate the final image. You will also learn some cool tricks on how to tweak the final rendered image, by modifying the visible light, and adding glare and depth of field in Photoshop.

Create A Jelly-Like Text Animation
Learn the tools necessary to create interesting and captivating motion graphics in this exciting look into modeling, rigging, animation, materials, lighting, rendering and compositing using Cinema 4D and After Effects.

Create A Jumping Lamp Animation In C4D
Techniques Covered: Modeling, rigging, constraints, animation, lighting, materials, and rendering Software/ Hardware Requirements: Computer that can run cinema4D R10 or higher; Mocca2 module

Create Amazingly Realistic Renders Using Advanced Render in Cinema 4D
Maxon’s 11th release of Cinema 4D introduces significant improvements to Advanced Render. AR 3 now uses two new algorithms (Irradiance and Quasi-Monte Carlo), making it much easier and faster to get clean, and beautiful renders than ever before. In this tutorial we will learn how to take advantage of these amazing new features!

Create an Absract Furry Eye Scene using Cinema 4D
In this intermediate to advanced level tutorial you will learn to use primitives, SweepNurbs, complex materials, and the hair module to create this very interesting abstract Eye with Hair. Using Advanced Render to create a sharp and convincing final image will also be discussed.

Create an Abstract Disco Ball Scene with Cinema 4D
n this tutorial you will discover how easy it can be to create compelling abstract CG images with Cinema 4D. Follow along as Konstantin Muromtsev demonstrates how he created his animated Disco Ball scene, using primitives, structure tools, the Mograph Cloner object, and random effectors. Adding post effects like Caustics and Glow, and rendering the scene with Advanced Render will also be discussed.

Create an Amazing Liquid Apple Effect in RealFlow, Cinema 4D, and After Effects
In this tutorial, you will learn how to create a bullet shooting through a liquid apple using Realflow, Cinema 4D, and After Effects . On the first day, you will learn scene setup in Realflow and proxy objects, Day 2 will cover importing Realflow data back into Cinema 4D and setting up for multipass rendering, and on the third and final Day, we will focus on importing .aec data from Cinema 4D into After Effects and isolating individual elements, as well as post effects

Create an Animated Bar Graph with Cinema 4D and Xpresso
Use the power of Xpresso and Mograph to create a 3D bar graph that automatically updates based on settings that you specify. In this tutorial you will learn how to set up Xpresso, which allows you to link the different parameters together, so that the graph can be easily animated and adjusted to fit any set of data.
If you are someone who makes corporate style videos frequently, this will provide you with a much quicker and more exciting way to visually represent data, instead of a plain Powerpoint-style slide. If you are not, then you will be able to learn some of the powerful things that you can do with animation using Xpresso and Mograph in conjunction with Cinema 4d.

Create A Realistic Subway Station Scene
This 2 part tutorial takes us underground to examine how to build a 3D model of a subway train and make it zip past a real subway platform. First, we’ll use Cinema 4D to craft a subway car using a few basic primitive shapes, while adding detail with Sweep, Extrude, and Loft NURBS elements. Then, we’ll texture and light our car to create a realistic look, and allow our CG car to blend in with our real subway environment. Finally, the MoGraph module will help us clone our car and make a long train to animate into our scene, and then we’ll do some quick adjustments in After Effects to put the finishing touches on our subway station composite.

Create a Stylish Animated Logo with Cinema 4D and After Effects
In this Basix tutorial, we will be creating a stylish animated motion graphic by blending 2d and 3d elements. We will start by making the 3d cubes animation in Cinema 4d, and then import it into After Effects to finish the composition and make some final adjustments.

Create Convincing Looking Clouds using Pyrocluster in Cinema 4D
This tutorial will demonstrate the ease and versatility with which you can create convincing looking gas effects using Cinema 4D’s Pyrocluster. You will learn how to optimize your scene and tune it to your own visual tastes, while focusing on creating realistic clouds as the subject matter. The basic techniques, however, can be applied to a variety of different scenarios and effects.

How to Export 3d Camera Data from Cinema 4D into After Effects
When it comes to motion graphics, exporting camera data from a 3D program to a 2D compositing program is one of the most important techniques you could know. In this tutorial, you will learn the basics behind getting Cinema 4D and After Effects to talk to one another, including using exporting tags, using the camera data in After Effects within 3D layers and effects, and how to set up and tweak your render for the best results.

Lighting and Shadows in Cinema 4D – a Thorough Overview
In this tutorial you will learn basic lighting in C4D. No matter if you are an intermediate user or an absolute beginner, there is something to be learned here about the many lighting & shadow options and control toggles within Cinema 4D. The four basic light types (omni, area, infinite, and spot) and the three basic shadow types (shadow maps, raytraced, and area), and all of their correlated options will covered in detail. You will also learn about some of the lesser used lighting types, lens effects, volumetric lighting, render times, and some technical details about making light look good.

Linear Workflow for Gamma Correct Lighting in Cinema 4D
One of the most critical elements involved in creating realistically lit interior environments is exposure control. In this tutorial you will be introduced to using the linear workflow for gamma correct lighting in Cinema 4D, allowing you produce more photorealistic renders, as well as improve specular highlights and anti-aliasing.

Make an Impressive Exploding Text Effect in Cinema 4D
Being able to animate a 3D object, both on and off the screen, is one of the most important concepts to understand in motion graphics. In this tutorial, you will learn to use the ‘Explosion FX’ deformer in Cinema 4D to break an object up according to it’s polygons, change the parameters of how those pieces will behave, and then animate the entire explosion with a single keyframe.

Match Your 3d Animation To Live Action Footage
3d camera matching is simultaneously one of the most widely used and most elusive to learn CG techniques in both the film and advertising industries today. In this video tutorial, we will discuss a comprehensive method for tracking video footage, and eventually exporting it for use in your 3d package of choice. First we will track some live action footage in Syntheyes, and then export it for use in Cinema 4D. Then, in Cinema 4D, we will create some 3d text, and also create the desk geometry that will receive the shadows and reflections. We will then export the whole scene to Realflow, where we will design a simulation using a rigid body, and export it back to C4D to apply compositing tags, and export using multipass rendering.

Model, Texture, and Render an Interior Scene
In this beginner/ intermediate level tutorial, you will learn how to create and render a realistic interior scene in Cinema 4D and Vray. The first day will focus on modeling the room and all of the furniture, and the second on materials, lights, rendering, and post production.

Motion Graphics Project Workflow
Eventually we all want to move beyond tutorials and actually start to deal with clients. Whether at a production house or on your own, one of the most fundamental aspects of professional design is a solid project workflow. In this tutorial series, we’ll examine the different aspects of working in a project-like environment, and how our techniques interact with a client in a real-world situation.


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