A Pungent Character DVD
TEAM iRONiSO | 2011.06.10 | 3.07GB
English | MP4 | 3h4m | 1280x720 | aac 22050Hz
In this lecture, David Meng shares his thoughts on how he creates personality and expression in a character bust. He will discuss his thought process behind doing an unconventional take on a traditional creature. The practical aspects of working with plastalina and building armatures will also be discussed. Viewers will get to look, from start to finish, at how David creates a physical clay design maquette for the film industry.
Trying to design "sideways"
Materials and Tools
Practical techniques and tips for sculpting in plastaline
Creating the major sweep and flow in the forms, establishing attitude from the very beginning
Making a strong design statement with silhouette
Balancing extremes and subtleties in design
Using pose to establish attitude and personality
Using the lines defined by the edges of forms to affect how the viewer "reads" a character, thus giving it "punch"
Methods to keep a fresh eye for your work
Refining sculpture for the purposes of a quick concept maquette
Finding inspiration in unexpected and/or forgotten sources