The main aim of the program is detailing and texturing the object already shaped in other 3D-packet. Includes only 32 bit. Unfortunately there's no any proper activation tool for x64 yet.
3D-Coat with CUDA 3.7.10 Final (x86)
You work on detailing level equal to 3 to 5 millions of polygons. Operating speed of editing and viewing objects has grown bigger because of using a map of normals instead of geometrical splitting.
It is well-known that it is easy to shape the object...it takes several hours. But detailing and texturing is long process taking 3 to 10 times more time then modeling a draft itself. 3D-Coat is made to make this part of technological process faster. 3D-Coat includes features for sculptural modeling making the change of shape possible.
What's New In 3D-Coat v3.7?