3D Automotive Modeling: An Insiders Guide to 3D Car Modeling and Design for Games and Film

e-Book & Magazine. January 1, 2011 by Muawia.

3D Automotive Modeling: An Insiders Guide to 3D Car Modeling and Design for Games and Film
Publisher: Focal Press | 2010 | PDF | 472 pages | ISBN: 0240814282 | 38.65 MB

Master techniques from top automotive designers and world-class game developers with this insider's guide to designing and modeling 3D vehicles. With techniques demonstrated in 3ds Max, Maya, XSI, and Photoshop, 3D Automotive Modeling starts with a fantastic series of hot concept designs and continues by offering a full hands-on modeling tutorial for each. Some of the very best designers and modelers from across the globe take you through their processes step-by-step, giving you the tips, tricks, and short-cuts that true professionals use. 3D Automotive Modeling features tutorials from Honda, Toyota, and Mercedes-Benz designers, as well as modelers from Sony Computer Entertainment, Lucas Arts, and Simbin-artists who have worked on some of the biggest games in the industry, including the MotorStorm series.

You will get:
* Insider tips from a team of noted professionals, led by author Andrew Gahan, part of the award-winning game team behind the PlayStation 3 smash hit series, MotorStorm
* All tutorial files, models, textures, blueprints, and concept images on the associated web site
* Access to a vibrant forum on the web site where you can discuss and share your work and get feedback from the pros

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